Position
Following methods use .position.x and .position.y
- moveTo(x:
number, y:number, duration:number): Move to an absolute position - moveXTo(x:
number, duration:number) - moveYTo(y:
number, duration:number) - moveToRel(x:
number, y:number, duration:number): Move to a relative position - moveXToRel(x:
number, duration:number) - moveYToRel(y:
number, duration:number) - punchPosition(x:
number, y:number, duration:number, iteration:number): Oscillate around the current position - shake(x:
number, y:number, duration:number, iteration:number): Shake around the current position
Rotation
Following methods use .rotation
- rotateTo(rad:
number, duration:number) : Rotate to a specific angle in radiant (to PI/2) - rotateToRel(rad:
number, duration:number) : Rotate by a relative radiant angle (+PI/2) - rotateDegTo(deg:
number, duration:number) : Rotate to a specific angle in degrees (to 90°) - rotateDegToRel(deg:
number, duration:number) : Rotate to a specific angle in degrees (+90°) - punchRotate(rad:
number, duration:number, iteration:number)
Alpha
Following method use .alpha
- fadeTo(alpha, duration:
number) : Alpha is a float between 0 and 1 (1: fadeIn, 0: fadeOut)
Scale
Following methods use .scale.x and .scale.y
- scaleTo(x:
number, y:number, duration:number) : Scale to a specified value - scaleXTo(x:
number, duration:number) - scaleYTo(y:
number, duration:number) - scaleToRel(x:
number, y:number, duration:number) - scaleXToRel(x:
number, duration:number) - scaleYToRel(y:
number, duration:number) - punchScale(x:
number, y:number, duration:number, iteration:number)
Color / Tint
Following methods use .tint or .hue (the color API are slightly different between libs)
- colorTo(r:
number, g:number, b:number, duration:number): R,G,B are float between 0-1 - colorToRel(r:
number, g:number, b:number, duration:number) - colorRGBTo(color:
string, duration:number): color is a string representation ‘#FFFFFF’ - colorRGBToRel(color:
string, duration:number) - punchColor(r:
number, g:number, b:number, duration:number, iteration:number)